Black Magic

Black Magic focuses on damaging spells of all aspects, as well as those causing status ailments.Level 1 [modify|edit source] Spell Name MP Cost Cast Time

Description Flare

5 1A Inflicts a moderate amount of Fire damage to
one opponent. Aqua 5 1A Inflicts a moderate amount of Water damage to one opponent.
Wind 5 1A Inflicts a moderate quantity of Wind damage to one enemy.
Ground 5 1A Inflicts a moderate amount of Earth damage to one opponent.
Level 2 [ modify|modify source] Level 3 [

modify|edit source] Spell Name MP Expense Cast Time

Description Seal 20 1C Seals one enemy. Stone 20 1C Inflicts Signs of

Petrification on

one enemy. Curse 15 1C Inflicts one random status ailment

upon the target. Force 10 1B

Causes weak physical damage on one opponent. Level 4 [

. modify|modify source]
Spell Name MP Cost Cast Time Description Flara 20 1D Inflicts a substantial
amount of Fire damage on one

opponent. Aquara 20 1D Inflicts a considerable quantity of Water damage on

one enemy. Winda 20 1D Inflicts a substantial quantity of Wind damage on one opponent. Grounda 20 1D Causes a significant quantity of Earth damage on one opponent. Level 5 [modify|edit source] Spell Call MP Cost Cast Time Description Flare Mine 30 1E Grants one party member a Fire counterattack. Aqua Mine 30 1E Grants one party member a Water counterattack.

All-Curse 45 2E Inflicts one random status disorder on all opponents. Prisma 30 2F Causes a substantial quantity of

random essential damage on all enemies. Level 6 [

edit|modify source] Spell Name MP Cost Cast Time

Description Wind

Mine 30 1F Grants one party member a Wind counterattack.
Ground Mine 30 1F Grants one party member an Earth counterattack.
Jamming 30 1F Slows down magic casting time of one enemy.
Forcea 25 1E Inflicts physical

damage on one enemy. Level 7 [
edit|edit source] Spell Call MP Expense Cast Time Description Flarus 35 1G Inflicts an enormous quantity of Fire damage on one

enemy. Aquarus 35 1G Causes a massive quantity of Water damage on one opponent. Windus

35 1G Inflicts a huge amount of Wind

damage on one enemy. Groundus 35 1G Inflicts a massive

amount of Earth damage on one opponent

. Level 8 [modify | edit source] Spell Name MP Cost Cast

Time Description Prismus 60 2H Inflicts a massive quantity of random

essential damage on all enemies. Forceus 50

1H Inflicts powerful physical damage on one opponent . Leveler 150

4S Causes damage on one enemy based on

your present HP. Death 100 4S Instantly kills one enemy.

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